Dragon Drum Machine - Synth drums for Android
Graj na PC z BlueStacks – Platforma gamingowa Android, która uzyskała zaufanie ponad 500 milionów graczy!
Strona zmodyfikowana w dniu: 17 września 2019
Play Dragon Drum Machine - Synth drums for Android on PC
Features:
Four pattern sequencer with local and global pattern control
BPM control with nudging
Save/load presets
Record audio as wav
Three drum synths:
-Bass
-Snare
-Hi-hat
Effects rig:
-Asymmetry and tanh(x) for tape like distortion
-Pitched feedback delay
-Retrigger (aka stutter/buffer) with variable speed and reversing
-Bit reduction
-Down-sample
-Reverb
-Resonant bandpass filter
Preset management and wav export requires permission for file storage read/write
Unpaid version disables preset saving and audio recording
Possible future ports to desktop and ios. Made with Pure Data and libGDX
Full parameter and effect reference:
SYNTH PARAMETERS
Bass drum-
Freq: Frequency. Locks into semitones so you an harmonize easily
Decay: Amplitude decay
Freq Env Dec: Frequency envelope decay. Changes how fast the pitch drops
Freq Env Amt: Frequency envelope amount. Changes how much the pitch drops
Noise: Noise burst for click
Amp: Bass drum amp
Snare drum-
Tone Low Dec: Tone low decay
Tone High Dec: Tone high decay
Noise Dec: Noise decay
FM: Frequency modulate the low tone by the high tone
Freq: Frequency. Locks into semitones so you an harmonize easily, though overtones from fm and the high tone bring inharmonic tones
Freq Env: Frequency envelope. Changes how much the pitch drops
Delay: Feedback delay
Delay ms: Milliseconds of delay
Tone Distance: Distance between low and high tones
Amp: Volume of snare
Hi-Hat-
Freq: Frequency
FM: Frequency modulate the tone
Tone Dec: Tone decay
Tone Amp: Tone amplitude
Noise Dec: Noise decay
Noise Amp: Tone amplitude
EFFECTS
Retrig: Loop audio by the specified time interval (1/2, 1/8, 1/16, 1/32 notes)
Rev: reverse retrigger’s playback
Speed: control the speed of the retrigger’s playback
Bit Red: Bit reducer. Mixes in a low bit signal
BP Filt: Band-pass filter. All the way left is off
Tanh: Amplifies and the waveshapes the signal through a hyperbolic tangent curve. Creates a tape-like distortion
Asym: Adds to the signal, creating a DC offset. Doesn’t do much unless you have Tanh turned a bit
Down Samp: Down-sample the signal
Reverb: Mixes in reverb signal
Delay: Pitched feedback delay dry/wet
Delay ms: Milliseconds of delay
Freq: Adjust the pitch that the delayed signal is adjusted by. Also locks into semitones
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