Top 2 Center Builds in NBA 2K24
When creating a team in NBA 2K24, there are several player positions you have to consider. One of these players positions is the Center (C) who is responsible for securing rebounds on both ends of the court (offensive and defensive rebounds), deterring opponents from driving to the basket, scoring close to the basket, and much more. Because of these responsibilities, Centers are usually the tallest players of the team. In the context of NBA 2K24, Centers are usually used for close range scoring, standing dunks, and defending at the rim. Having a good Center is pivotal in creating the best team in NBA 2K24 and allows you to dominate other players’ teams.
In this guide, we’re going to show you two of the best Center buildings in NBA 2K24. We’re going to reveal every detail from physical attributes, player stats, and all the way to badges. If you want to up the ante with your Centers, you may also want to check out this dunking guide .
Things to Note
Before we start, let’s first know some general tips about Centers.
Firstly, you should always assign very tall players to the Center position. A Center’s height should at least be 6’11 but the ideal is 7’0. Because of a Center’s very tall height, they are not reliable in 3v3 game modes because oftentimes they get overpowered by Point Guards (PG). Center players become very reliable in 5v5 game modes.
Center Build #1
This Center build allocates plenty of points towards Strength, Stamina, and Vertical stats to give strong defensive and dunking capabilities. However, this comes at the expense of speed and maneuverability. This build also features a high block and interior defense stat which, combined with the wingspan, can make it very difficult for opponents to get around. The Steal stat is empty here as this build focuses more on blocking for defensive work. Additionally, this build focuses more on driving and standing dunks to score points instead of shooting normally to take advantage of the height. Overall, this Center build works very well for blocks, rebounds, and dunks.
Height: 7’0”
Weight: 246 LBS
Wingspan: 7’10”
Attribute | Points |
Close Shot | 55 |
Driving Layup | 70 |
Driving Dunk | 89 |
Standing Dunk | 90 |
Post Control | 30 |
Mid-Range Shot | – |
Three-Point Shot | – |
Free Throw | 50 |
Pass Accuracy | 95 |
Ball Handle | 63 |
Speed with Ball | 59 |
Interior Defense | 72 |
Perimeter Defense | 65 |
Steal | – |
Block | 7 |
Offensive Rebound | 99 |
Defensive Rebound | 88 |
Speed | 67 |
Acceleration | 58 |
Strength | 90 |
Vertical | 83 |
Stamina | 97 |
Badges
- Tier A
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- Aerial Wizard – Increases the ability to finish lobs and putbacks at the rim.
- Posterizer – Improves the likelihood of posterizing your opponent.
- Slithery – Increases a player’s ability to slide through traffic, protect the ball from being stolen, and avoid contact during gathers and finishes at the rim.
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- Tier B
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- Bunny – Hop step layups and dunks receive an increased shot chance with Bunny.
- Precision Dunker – Those who utilize the skill dunk mechanic will receive an improved chance of flushing their dunk attempt with Precision Dunker.
- Two Step – Cradle and Euro step layups and dunks receive a shot boost with Two Step.
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- Tier C
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- Spin Cycle – Drives finished with a spin layup or dunk will receive an increased shot chance ability thanks to Spin Cycle.
- Whistle – Creating contact and getting to the free throw line when attacking the rim or shooting a jump shot is improved with the new Whistle badge.
Center Build #2
Unlike the first build which focuses more on defense, this one is a more of an all-rounder. A crucial difference here is that there is more shooting capability here so you don’t have to rely on dunks to score points. More specifically, more points are allocated towards Mid-Range Shot, Three Point Shot, and Free Throw.
Height: 7’0”
Weight: 239 LBS
Wingspan: 7’6”
Attribute | Points |
Close Shot | 56 |
Driving Layup | 67 |
Driving Dunk | 87 |
Standing Dunk | 90 |
Post Control | 30 |
Mid-Range Shot | 86 |
Three-Point Shot | 79 |
Free Throw | 80 |
Pass Accuracy | 92 |
Ball Handle | 65 |
Speed with Ball | 55 |
Interior Defense | 61 |
Perimeter Defense | 65 |
Steal | – |
Block | 78 |
Offensive Rebound | 90 |
Defensive Rebound | 93 |
Speed | 68 |
Acceleration | 57 |
Strength | 90 |
Vertical | 75 |
Stamina | 98 |
- Tier S
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- Catch and Shoot – For a short time after receiving a pass, the receiver’s outside shooting attributes get a significant boost.
- Deadeye – Jump shots taken with a defender closing out receive less of a penalty from a shot contest.
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- Tier A
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- Blinders – Jump shots taken with a defender closing out in their peripheral vision will suffer a lower penalty.
- Green Machine – Gives an additional shot boost when consecutively achieving excellent releases on jump shots.
- Post-Fade Phenom – Post-Fade Phenom will allow a player to make post-fades and hop shots out of the post at a higher clip.
- Space Creator – Increases a player’s to both hit shots after creating space from the defender, as well as cross up an opponent on step-back moves.
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- Tier B
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- Dream Shake – Post move fakes have a higher chance of stunning a defender. Also, shot attempts following post fakes, shimmies, and shot fakes have an increased shot percentage.
- Guard Up – Increases the ability to make jump shots when defenders fail to properly contest.
- Open Looks – As a way to encourage sudden opportunities, Open Looks will enhance a player’s ability to make wide-open jumpers.
Conclusion
With these two builds, you can make an unstoppable Center who will make a great addition to your team. You can either opt for a more defense-focused Center or a more all-around Center depending on the playstyle that you choose. Just remember that Centers are not expected to be fast players so make sure to use them correctly to get the most out of them.