Forsaken World: Gods and Demons Class Guide - The Best Class for Every Role
Forsaken World: Gods and Demons is a new MMORPG that was released earlier today after a pre-registration period that started back in September.
Developed by YOUZU, the team behind the popular Saint Seiya: Awakening, Forsaken World takes players to a vast world with tons of characters to meet, enemies to fight, zones to explore, and lots and lots of PvP. As a new entry in the oversaturated MMORPG market, this game doesn’t do much to reinvent the metaphorical wheel. Nevertheless, it’s a solid entry that any enthusiast of the genre will enjoy.
One of the most exciting aspects of Forsaken World is definitely its class variety, offering 7 different classes to choose from when creating your character. These classes offer radically different playstyles, and while all are viable for soloing most of the content, your decision will affect how you approach most combat scenarios. Do you like rushing face first into the fray and rending your enemies asunder with brute strength, or do you value a more covert approach using stealth and subtlety? Do you like pelting enemies with arrows from a distance, or raining destruction with powerful spells? There’s something for everyone in this game.
In the following paragraphs, we’ll be briefly talking about every class in the game, commenting on how they work, and giving our playstyle recommendations for each:
Warrior
The quintessential stalwart fighter class in any fantasy MMORPG, who values a straightforward approach to combat. Armed with his trusty greatsword, the Warrior rushes into battle with reckless abandon, overpowering his foes with sheer might. While he’s pretty easy to master, his playstyle becomes much more interesting after changing classes.
The Warrior can change into the Paladin, or the Hexblade. The former continues his style of being a tough, defensive class, while boosting his defenses even further. However, the latter is much stronger in terms of offense, while also featuring tons of defenses (though not as much as the Paladin), and some supporting skills.
Mage
This class offers lots of versatility, either by offering devastating skills to decimate her enemies with just a few spells, or for subduing them and slowly chipping away at their health with her arcana. Regardless, the Mage’s playstyle is very straightforward, often consisting of simply throwing spells from a distance and watching everything melt in real time.
The Mage can change into either the Elementalist, or the Arcanist. The former maximizes her damage output, making her into a force to be reckoned in the battlefield. The latter sacrifices a bit of raw power for the best control skills in the game, allowing her to paralyze and debilitate all her foes, before dispatching them with her powerful spells.
Rogue
The sneaky assassin class of the bunch which, sadly, is also one of the weakest to begin with. However, he offers a unique playstyle that revolves around heavy burst damage to eliminate his enemies with several well-placed stabs from his deadly daggers.
The Rogue can change into the Assassin, or the Shadow. The former significantly enhances his mobility and damage, allowing him to easily traverse the field and take out high-value targets with overwhelming force. The latter is a brawler that can excel in open combat, offering lots of survivability combined with strong melee damage.
Priest
This type of class is usually known as the healers in other games, and the same is very much the case in Forsaken World. However, the Priests in this game are also more than capable of holding their ground in single combat, and their healing skills allow them to outlast even some of the strongest classes, and solo the tougher bosses in the game, albeit slower than the others.
They can change into the Celestial, or the Oracle. The former further improves their support and survivability, making them much harder to defeat, though they’re still lacking in offensive power. The latter trades their supporting skills for more damage, though she’s not as strong as the other offensive classes. We suggest going with the Celestial and teaming up with another stronger teammate, which is where this class truly shines.
Vampire
An interesting melee class that can also wield powerful ranged spells in the form of deadly bats that he can summon and throw at enemies. His playstyle could be closely related to that of a spellblade character who combines magic with martial prowess to dispatch his enemies in effective and flashy manners.
He can change into Flamebringer, or Shadowcrafter. The former is an absolute beast in melee combat, using the power of fire to enhance his attacks and protect himself. The latter focuses on his summoning skills, using his army of powerful bats to maximize his survivability, making him into an extremely durable class that can also dish out decent damage.
Gunner
And because no MMORPG is ever complete without a tiny character wielding oversized weapons, the gunner is a techy character that uses a wide variety of advanced weaponry to dispatch her enemies. Combining powerful ranged skills with nimble movements to keep enemies at a distance, the Gunner is an agile warrior that can deal tons of damage. The drawback is that she can be quite fragile.
Later on, she can change her class to either the Gunslinger, or the Artificer. The former maximizes the Gunner’s damage, sacrificing survivability for sheer power. Meanwhile, the latter does away with her powerful hand cannons and focuses more on a supporting role using her bots.
Ranger
Last but not least, we have the ranger, the typical bow-wielding Elven character of the bunch. While he doesn’t particularly excel at anything, his kit allows him to control the enemy, reposition himself, and turn them into pincushions with his endless volleys of arrows.
He can change into the Sharpshooter, or the Jungle Archer. The former is much the same, though much more focused in raw damage and control, allowing him to slow enemies to a crawl while destroying them with powerful charged shots. The latter is much more interesting as it maximizes his attack and survivability through the summoning of exotic creatures to the field. Though still not particularly strong, the Jungle Archer has everything necessary for soloing most of the content without breaking a sweat.
These are the 7 classes that are available in Forsaken World: Gods and Demons, at least at the moment of launch. Though more classes will surely be added in the future, these are more than enough to keep us hooked for a long, long time as we explore all the playstyles that our favorite classes have to offer.
What’s your favorite class in the game? Leave us your best strategies and playstyles in the comments below!