Tower of Fantasy Tier List – Strongest Heroes and Weapons Ranked
Download Optimized BlueStacks Version for ToF
Tower of Fantasy is the newest fantasy MMORPG to be released in the year 2022 for the global region. A direct competitor to the likes of Genshin Impact and Ni no Kuni: Cross Worlds, Tower of Fantasy is available to be downloaded and installed in the Google Play Store and iOS App Store. The game has already crossed over 2 million downloads for the global version. One of the strongest points of Tower of Fantasy is its multiplayer capabilities that many of the previously mentioned competitors lack. The game has tons of different PvE and PvP game modes to keep the variable player base engaged according to their tastes. Of course, with multiplayer capabilities, players can expect tons of servers divided into shards of different regions. For example, at the time of talking, the NA (North American) server has over 50 different servers each with different players. It’s advised players make this decision thoroughly as requesting a server transfer is currently not possible.
Best Tower of Fantasy Tier List (Weapons)
Tower of Fantasy offers a wide range of explorable domains that are rich in their own flora and fauna. Given the multiple terrains and biomes available in the game and the focus on exploration to get different rewards and resources, players will not be wasting their time doing mundane tasks like in other MMORPGs. Another differentiating factor that separates Tower of Fantasy from its competitors is its unique combat and weapon system. The game does not have a specific class system where players are locked into using only 1 or 2 class skills. The skills and abilities of players depend on the heroes and weapons that they have inhabited. For players who are confused, no the characters and weapons are not different but are the same. The weapons are the physical manifestations of the heroes known as “Simulacrum” in the official game terminology. Players are able to summon these weapons and simulacrums in a joint banner at different rates. As with any hero-collector game, Tower of Fantasy also uses gachapon mechanics. The higher rarity weapons are going to be available at a lower probability while the lowest rarity weapons are going to be available at a higher probability.
The rates are as follows:
- SSR Weapons – 0.75% to 2% Probability of being summoned
- SR Weapons – 1% to 12% Probability of being summoned
- R Weapons – 91.4% to 80% Probability of being summoned
In this tier list for Tower of Fantasy, we will be listing some of the best heroes and weapons available to be summoned in the global version as we speak. This tier list will be ranking the different heroes and weapons according to several factors. Firstly, come the base stats of the weapon. In this regard, the weapons that are higher grade will come out on top due to their innately high base stats. Secondly, we also need to take in consideration the weapon and heroes’ usage in both PvE and PvP game modes, especially from a new player standpoint. Players can feel free to use the Simulacrums they own and like according to their desires. However, for efficient progression, players can take inspiration from this tier list.
S Tier Weapons
Let’s take a look at some of the weapons in this tier:
SSR KING (Scythe of the Crow Weapon)
King is an SSR grade Fire elemental Simulacrum that is classified as a DPS in-game. King is the manifestation of Scythe of the Crow weapon. King is one of the best heroes and weapons to start with for PvE usage. Often considered the god of flames, King’s passive skill Flame states the following – “Fully charged weapons will set the target on fire for 8 seconds with the next attack, causing ongoing damage of 58% of ATK every second. Ignited targets receive 50% efficacy from healing.” Contrary to popular belief, a well-built King can even perform well in PvP game modes. His Discharge skill Flaming Scythe is a continuous damaging ability that states the following – “When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and create a Flame Scythe upon switching to this weapon, dealing damage equal to 398.3% of ATK + 21 and lasts for 10 seconds.
Additionally, spawn Flaming Scythes Domain every 2 seconds. The scythes summon volcanic eruptions from the ground, which deal damage equal to 66% of ATK + 3 to targets and suspend them.”
SSR Nemesis (Venus Weapon)
Nemesis is an SSR grade Volt elemental Simulacrum that is classified as a Support in-game. Nemesis is the manifestation of Venus weapon. Her passive ability Volt Resonance states the following – “Increase volt ATK by 15% and volt resistance by 25%. Active by equipping 2 or more volt weapons. This set’s effects do not work with others.” Her 2nd passive ability Volt says the following – “When the weapon is fully charged, the next attack will paralyze targets for 1 second and electrify them for 6 seconds, negating all buffs and dealing damage equal to 144% of ATK. Targets can’t receive any buffs for the next 6 seconds.” Nemesis’s discharged skill Particle Burst Beam states the following – “When weapon charge is full or Phantasia is triggered, switching to this weapon from another weapon removes all debuffs from the wielder and commands Venus to fire a cross-shaped ray at the ground, creating an unstable area and reducing the target’s movement speed by 70% for 5 seconds. After a brief delay, unleash an electromagnetic burst that deals damage equal to 393.9% of ATK + 21.
Using a discharge attack will spawn 1 Electrode near the enemy’s position that attacks once every 1.5 seconds, dealing damage equal to 39.9% of ATK + 2. The Electrode gains 100% of the Wanderer’s stats, can be attacked or healed, and loses 3% of its max HP every second.
Only 1 Electrode can exist at any given time, and summoning a new Electrode will replace the previous one.”
SSR Samir (Dual EM Stars Weapon)
Samir is an SSR grade Volt elemental Simulacrum that is classified as a DPS in-game. Samir is the manifestation of Dual EM Stars weapon. Samir’s passive ability Volt states the following – “When the weapon is fully charged, the next attack will paralyze targets for 1 second and electrify them for 6 seconds, negating all buffs and dealing damage equal to 144% of ATK. Targets can’t receive any buffs for the next 6 seconds.” She can also fully cleanse herself and deal and strip buffs of opponents with her discharged ability Domain of Thunder. The ability states the following – “When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder, and create a Domain of Thunder at the target location upon switching to this weapon, strongly suspending targets within the area and dealing a total of 238.3% of ATK + 13 damage over 3 attacks to them while dispelling their buffs. The domain lasts for 3.5 seconds and deals damage equal to 42.4% of ATK + 2 to a target every 0.5 seconds.”
SSR Cocoritter (Absolute Zero)
Cocoritter is an SSR grade Ice elemental Simulacrum that is classified as a DPS in-game. Cocoritter is the manifestation of the Absolute Zero weapon. Cocoritter’s usage in the PvP game modes is exceptional due to her long-range skills and crowd control. Moreover, she provides some excellent healing for all allies as well. Her passive ability Ice Shell states the following – “Fully charged weapons will freeze the target for 2 seconds and leave it frostbitten for 6 seconds. Breaking the ice shell causes additional damage equal to 151% of ATK. While frostbitten, the target’s weapon charge rate is reduced by 50%.”. Her weapon discharge ability Swift Deliverance states the following – “When weapon charge is full or Phantasia is triggered, switching to this weapon from another weapon removes all debuffs from the wielder, and the staff continues to remove debuffs from the Wanderer and allies, plus healing nearby Wanderers and allies for 118.8% of ATK + 6 HP for 7 seconds.”
A Tier Weapons
Let’s take a look at some of the weapons in this tier:
SSR Meryl (Rosy Edge Weapon)
Meryl is an SSR grade Ice elemental Simulacrum that is classified as a Defense in-game. Meryl is the manifestation of the Rosy Edge weapon. Meryl is a great addition to your team for both PvE and PvP aspects in Tower of Fantasy. Her passive ability Ice Shell states the following – “Fully charged weapons will freeze the target for 2 seconds and leave it frostbitten for 6 seconds. Breaking the ice shell causes additional damage equal to 151% of ATK. While frostbitten, the target’s weapon charge rate is reduced by 50%.”.
Her weapon discharge ability Frost Barrier states the following – “When weapon charge is full or Phantasia is triggered, upon switching to this weapon, remove all debuffs from the wielder and smash the ground to form a barrier, dealing damage equal to 503.2% of ATK + 26 to nearby enemies, suspending targets. This reduces their speed by 50% and stops them from dodging or jumping. The barrier lasts 5 seconds and blocks projectiles.”
SSR Tsubasa (Icewind Arrow Weapon)
Tsubasa is an SSR grade Ice elemental Simulacrum that is classified as a DPS in-game. Tsubasa is the manifestation of the Icewind Arrow weapon. Her passive ability Ice Shell states the following – “Fully charged weapons will freeze the target for 2 seconds and leave it frostbitten for 6 seconds. Breaking the ice shell causes additional damage equal to 151% of ATK. While frostbitten, the target’s weapon charge rate is reduced by 50%.”. Tsubasa’s weapon discharge ability Explosive Barrage states the following – “When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder, and create a hailstorm at the target location upon switching to this weapon, dealing damage equal to 570% of ATK + 30. The storm has a 10% chance to inflict a 2 seconds freeze effect. Gain cold front, and increase speed by 45% for 7 seconds.”
SSR Crow (Thunderblades Weapon)
Crow is an SSR grade Volt elemental Simulacrum that is classified as a DPS in-game. Crow is the manifestation of the Thunderblades weapon. Just like any other Volt elemental Simulacrum, Crow also has the passive ability Volt that states the following – “When the weapon is fully charged, the next attack will paralyze targets for 1 second and electrify them for 6 seconds, negating all buffs and dealing damage equal to 144% of ATK. Targets can’t receive any buffs for the next 6 seconds.”. Crow’s weapon discharge ability Orbiting Blades states the following – “When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and blink to the target location upon switching to this weapon and attack, dealing damage equal to 86.9% of ATK + 5 and electrocuting the target (after 5 seconds, deals volt damage equal to 15% of damage dealt, up to 350% of the Wanderer’s ATK. This is an abnormal status that can be dispelled). Also spawn 3 blades that orbit around the Wanderer, dealing damage equal to 65.2% of ATK + 3 to those that touch them.”
SSR Huma (Molten Shield V2 Weapon)
Huma is an SSR grade Fire elemental Simulacrum that is classified as a Defense in-game. Huma is the manifestation of the Molten Shield V2 weapon. Her passive ability Flame states the following – “Fully charged weapons will set the target on fire for 8 seconds with the next attack, causing ongoing damage of 58% of ATK every second. Ignited targets receive 50% efficacy from healing.” Huma’s weapon discharge ability Seething Rage states the following – “When weapon charge is full or when Phantasia is triggered, remove all debuffs from the wielder and unleash a flame shockwave upon switching to this weapon, dealing damage equal to 352% of ATK + 19. Taunt enemies for 5 seconds, during which gain a 15% damage reduction. Scatter shield-shaped objects based on the number of targets taunted. Objects last 20 seconds and provide 10 seconds of 5% damage reduction (stackable), restoring dodge by 1.”
SSR Zero (Negating Cube Weapon)
Zero is an SSR grade Fire elemental Simulacrum that is classified as a Support in-game. Zero is the manifestation of the Negating Cube weapon. Zero’s passive ability Flame is the same as a majority of the Fire elemental heroes. It states the following – “Fully charged weapons will set the target on fire for 8 seconds with the next attack, causing ongoing damage of 58% of ATK every second. Ignited targets receive 50% efficacy from healing.”. Zero’s weapon discharge ability Omnium Wave states the following – ” When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and gain 5 cubes upon switching to this weapon, then unleash the 5 cubes along with a Shockwave. This Shockwave deals damage equal to 171% of ATK + 9 to nearby targets and launches them into the air.
Each cube also deals damage equal to 48.5% of ATK + 3. If allies are in the vicinity, they gain damage immunity for 3 seconds.”
B Tier Weapons
Let’s look at some of the weapons in this tier:
SR Bai Ling (Nightingale’s Feather Weapon)
Bai Ling is an SR grade Physical elemental Simulacrum that is classified as a DPS in-game. Bai Ling is the manifestation of Nightingale’s Feather weapon. Bai Ling’s passive ability Grievous states the following – “Fully charged weapons will inflict damage equal to 100% of ATK with the next attack, and make the target grievous for 7 seconds, taking 20% extra damage.” She excels at killing the enemies with auto attacks rather than depending on ability usage. Her weapon discharge ability Explosive Barrage states the following – “When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder, and unleashes Explosive Barrage on the target upon switching to this weapon, dealing damage equal to 486.6% of ATK + 26.”
SR Ene (Pummeler Weapon)
Ene is an SR grade Ice elemental Simulacrum that is classified as a Defense in-game. Ene is the manifestation of the Pummeler weapon. Ene’s passive ability Ice Shield states the following – “Fully charged weapons will freeze the target for 2 seconds and leave it frostbitten for 6 seconds. Breaking the ice shell causes additional damage equal to 111% of ATK. While frostbitten, the target’s weapon charge rate is reduced by 50%.” Ene’s weapon discharge ability Overwhelming Maul states the following – “When weapon charge is full or Phantasia is triggered, remove all debuffs from the wielder and strongly suspend nearby targets upon switching to this weapon, dealing damage equal to 153.3% of ATK + 8. Also summon a maul to fall on nearby targets, dealing damage equal to 153.3% of ATK + 8.”
SR Pepper (Staff of Scars Weapon)
Pepper is an SR grade Volt elemental Simulacrum that is classified as a Support in-game. Pepper is the manifestation of the Staff of Scars weapon. Pepper’s passive ability Volt states the following – “When the weapon is fully charged, the next attack will paralyze targets for 1 second and electrify them for 6 seconds, negating all buffs and dealing damage equal to 106% of ATK. Targets can’t receive any buffs for the next 6 seconds.”. Pepper’s usability is average in both PvP and PvE content. Her weapon discharge ability Swift Deliverance states the following – “When weapon charge is full or Phantasia is triggered, switching to this weapon from another weapon removes all debuffs from the wielder, and the staff continues to remove debuffs from the Wanderer and allies, plus healing nearby Wanderers and allies for 79% of ATK + 4 HP for 7 seconds.”
BlueStacks emulator empowers you and enhances your gameplay experience while playing Tower of Fantasy on their PC using a keyboard and mouse.
Download Optimized BlueStacks Version for ToF