Arknights – Operators Hellagur, Bagpipe, Zima, Mayer, and Hibiscus the Purifier Featured in Standard Banner #92
A host of operators are up for grabs with the latest headhunting banner in Arknights. Arknights is available to be downloaded and installed as a free-to-play game on both the Google Play Store and iOS App Store.
Table of Contents
- Bagpipe – 6-Star Operator
- Hellagur – 6-Star Operator
- Zima – 5 Star Operator
- Mayer – 5 Star Operator
- Hibiscus the Purifier – 5 Star Operator
The new headhunting banner features 5 operators – Hellagur, Bagpipe, Zima, Mayer, and Hibiscus the Purifier. Out of the 5 operators, all of them are going to be making a re-run. Players can recruit these new operators through the new headhunting recruitment banner. Let’s take a look at the skills and abilities of the featured operators.
Bagpipe – 6-Star Operator
Bagpipe is a 6-Star operator that is classified as a Vanguard type in-game. She has a base Attack of 586, HP of 2484, and a Defense of 382. Bagpipe has a very high HP and Attack compared to other Vanguards of similar rarity. Bagpipe is a melee damage dealer that deals physical damage with her basic attacks.
Her description reads the following – “Fiona Young the cheerful Victorian Vouivre was raised up in a rural environment and had been working on her family’s ranch. Later on, she joined the Victorian military, earned commendations for her service record under the codename “Bagpipe.” With her excellent racial trait, she was able to become one of the high-ranking soldiers in her regiment. Later on, it was revealed that they were plotting to massacre the Hillock Tarans amidst the Dublinn insurgence via Originium dirty bomb shelling, and Fiona’s regiment was forcefully silenced through total annihilation. In order to bear witness, Rita ordered her to stay alive, making her one of the only survivors.”
Here are Bagpipe’s skills in detail: –
Swift Strike Y (Passive Ability): ATK +20%; ASPD +20
High Impact Assault: Increases the ATK of the next attack to 130%, and strikes an additional time
Can store up to 1 charge.
Locked Breech Burst – ATK interval increases, Block +1, ATK and DEF +30%, and attacks hit 3 times in a row. This Skill modifies the Attack Interval by 0.7.
Here are Bagpipe’s Talents in detail –
Precise Reloading (1st Talent) – When attacking, has a 25% chance to increase ATK to 110% and strike an additional target
Martial Tradition (2nd Talent) – When this unit is in the squad, all Vanguards gain +8(+2) Initial SP.
Here are Bagpipe’s base skills in detail –
Madrigal – When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Well-Trained – When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 80%
Hellagur – 6-Star Operator
Hellagur is a 6-Star operator that is classified as an Enmity/Musha type Guard in-game. He has a base Attack of 340, an HP of 1568, and a Defense of 160. Hellagur is a melee damage dealer that can deal physical damage to enemies with his basic attack.
His description reads the following – “Hellagur is a famous Ursine war veteran of the ancient Hippogryph Liberi bloodline and a brother-in-arms of Buldrokkas’tee. Since his youth, Hellagur had participated in numerous wars involving Ursus, such as the Battle of the Four Emperors and the 10th Ursus-Kazimierz War, facing the Silverlance Pegasi in the latter. However, his life is marred with two major traumas caused by betrayals. During the Bloodpeak Campaign, Hellagur was forced to kill his close friend who turned out to be a Higashian commander.”
Here are Hellagur’s skills in detail: –
Crescent Moon: The ATK of the next attack increases to 110%, attacking twice consecutively
Half Moon: ATK +20%, changes attack to twice attack, obtaining 75% Physical Dodge
Full Moon: ATK +40%, attack range +1 tiles, can attack up to 3 targets simultaneously
Here are Hellagur’s Talent skills in detail:
Waxing Moon (1st Talent skill) – Increases ASPD based on lost HP (Reaches max boosted ASPD +50 when below 50% HP)
Ingenious Strategist (2nd Talent skill) – Regenerate 60 HP per second when this unit is not blocking an enemy.
Here are Hellagur’s base skills in detail –
Release – When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55
Break Loose – When this Operator is assigned to a Dormitory, restores the Morale of all other Operators assigned to that Dorm by +0.1 per hour (Only the strongest effect of this type takes place)
Absolution – When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Arts of War – When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%
Zima – 5 Star Operator
Zima is a 5-Star operator that is classified as a Skill-DP/ Pioneer type Vanguard in-game. She has a base Attack of 183, HP of 812, and a Defense of 147. Zima is a melee operator that deals physical damage to enemies with her basic attacks.
Her description reads the following – “Before the Chernobog incident, Zima was a middle school student. In school, she displayed a peculiar interest in fighting and violence. Multiple tests have shown she has the strength and solid constitution characteristic of the Ursus race. Currently, she leads a squad of Vanguard Operator.”
Here are Zima’s skills in detail: –
Charge Y (Active Ability): Instantly gains 12 Deployment Points.
Ursus’s Roar (Active Ability): Gradually gains 9 DP over the skill duration
All Vanguard Operators’ ATK and DEF +25%; Gains 1 extra DP when killing an enemy
Here are Zima’s Talents in detail –
Spearheader (1st Talent) – DP Cost -1
Spearheader (2nd Talent) – All [Vanguard] Operators’ DP Cost -1 when Zima is in the squad
Here are Zima’s base skills in detail –
Leader – When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
General Z – When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Mayer – 5 Star Operator
Mayer is a 5-Star operator that is classified as a Summoner type Supporter in-game. She has a base Attack of 199, an HP of 480, and a Defense of 56. Mayer is a ranged operator that deals arts damage to enemies with her basic attacks.
Her description reads the following – “A Columbian Anaty robotics engineer, Mayer Stony joined Rhine Lab out of her wish to develop new technologies for Terra’s betterment, achieving a position in the Engineering Section. During her time in R.L. however, Mayer becomes increasingly dissatistfied with the methodological and ideological conflict plaguing the consortium, particularly as several of R.L.’s projects are terminated due to Kristen Wright’s opposition. To cope with the inhospitable work environment, Mayer created a trick alarm clock in her workshop that causes a “teensy bit of havoc”, which is the first prototype of her magnum opus: remote-controlled robots in the shape of otters dubbed “Meeboos”.”
Here are Mayer’s skills in detail: –
Bionic Device (Passive Ability): All Robotters gain 10% Physical and Arts Dodge
Detonate and Recycle (Active Ability): Detonates all Robotters immediately, dealing 300% of Mayer’s ATK as Arts damage to nearby enemies and Stun all hits targets for 1 second(s). The exploded Robotters will be recycled
Here are Mayer’s Talent skills in detail:
Robotter (1st Talent skill) – Can summon 4 Robotters; Enemies have -25 ASPD when blocked by Robotters
Here are Mayer’s base skills in detail –
MeeBoo: Processing – When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%
MeeBoo: Manufacturing – When this Operator is assigned to a Factory, productivity +30%
Hibiscus the Purifier – 5 Star Operator
Hibiscus the Purifier is a 5-Star operator that is classified as an Incantation type Supporter in-game. He has a base Attack of 153, an HP of 682, and a Defense of 61. Windflit is a melee operator that deals physical damage with his basic attacks.
His description reads the following – “Hibiscus joined Rhodes Island to treat her growing Oripathy together with her younger twin sister Lava. Her humanitarian desire leads her to become a medic of the Op Reserve Team A1. But perhaps, she is more well known for preparing “healthy” diets that are really unacceptable to others, even including her sister. If you do not want to disappoint Hibiscus, well… good luck with that.”
Here are Hibiscus the Purifier’s skills in detail: –
Attack Up Y (Active Ability): ATK +30%
Nurturing Touch (Active Ability): Reduces the Movement Speed of 2 enemies within range by -25% and deals 80% ATK as Arts damage to them per second
Here are Hibiscus the Purifier’s Talent skills in detail: –
Dusk and Dawn (1st Talent skill) – Attacks inflict 6% Arts Fragility to the target for 5 seconds
Here are Hibiscus the Purifier’s base skills in detail: –
Alternate Operator – When this Operator is assigned to the Control Center, each Alternate increases the Morale of all Operators in the Control Center by +0.05 per hour
Nursing Specialist – When this Operator is assigned to be the Trainer in the Training Room, Medic Operators’ Specialization training speed +30%; if training this skill to Specialization Level 2, training speed will be further increased by +45%
That covers everything regarding the Operators – Hellagur, Bagpipe, Zima, Mayer, and Hibiscus the Purifier. We recommend playing Arknights on a PC with BlueStacks using a keyboard and mouse for the best experience.