Zombieland: Doomsday Survival – The Best Heroes to Recruit
Zombieland: Doomsday Survival is a next-generational Idle RPG that boasts a lot of PvE and PvP game modes. Heroes are going to be your bread & butter in this game. You will be using heroes in almost all combat aspects. Building a strong team of excellent heroes is accentuated by the fact that your overall CP is determined by how powerful your formation is. In this article, we have shared a list of the best heroes in the game that you can mindlessly add to your teams. Let’s check them out!
Jennifer
Jennifer is a legendary hero from the Guardian faction that is classified as an Assassin. Her ultimate ability Burning Flash Cannon states that she certainly deals 500% damage to the target with the highest attack, reduce the target’s attack by 30% for 2 rounds, reduce its speed by 30 points for 2 rounds, and burn the target and deal 280% damage for 3 rounds. Her normal active ability Magic Blast states that normal attack changes to always attack the enemy with the lowest HP, causing 200% damage, increasing critical strike by 25% for 3 rounds, causes the target to burn continuously for 2 rounds.
Harley
Harley is a legendary hero from the Evil faction that is classified as a Defender. Her ultimate ability Nether Strike states that she certainly deals 200% damage to 3 random enemies and bleed the target to deal 200% damage for 3 rounds. Deal additional damage to frontline targets of 15% of the front line target’s max HP (not more than 1000% of attack). She also deals additional 100% bleeding damage to back line targets for 3 rounds. Her normal active ability Spirit of Vengeance states that when a hero releases skill, permanently increase self 5% attack, 2% crit, 2% crit damage until then end of battle.
Amana
Amana is a legendary hero from the Nature faction that is classified as a Support. Her ultimate ability Milk Spray states that she certainly deals 270% attack damage to 4 random enemies, and heals all allies for 200% of Attack as HP per round for 6 rounds. Her normal active ability Healing Spirit states that normal attack restores 150% of the lowest health ally’s health as damage dealt, and increases own attack by 30% for 3 rounds.
Avril
Avril is a legendary hero from the Chaos faction that is classified as a Defender. Her ultimate ability Frenzy Rock states that she certainly deals 210% attack damage to all enemy targets, increases self attack 35% attack, and 35% damage reduction for 3 rounds. Her normal active ability Dazzling Blow states that targets of basic attack become all enemies in the back row, deal 125% damage, and have a 30% chance to stun targets for 2 rounds.
Angela
Angela is a legendary hero from the Creation faction that is classified as a Support. Her ultimate ability Sacred Flame Protection states that she deals 480% attack damage to the front row enemies. All allied heroes in adjacent positions immediately recover 50% of Angela’s max health, gain 100 energy, and all allied heroes in adjacent positions gain the Holy Fire Mark for 3 turns. This mark states that when affected by a debuff or control effect that can be purified, immediately recover 15% of Angela’s max health. At the start of each turn, based on the number of debuffs and control effects that can be purified, each effect can recover 3% of Angela’s max health.
Renata
Renata is a legendary hero from the Creation faction that is classified as a Controller. Her ultimate ability Holy Hammer Strike states that she must cause 480% attack damage to 3 random enemy targets and apply 1 layer of Holy Mark to them. Deal 80% splash damage to the remaining targets. If the remaining targets already have a Holy Mark, there is an 80% chance to apply 1 layer of Holy Mark. Her normal active ability Holy Lineage states that increases HP by 80%, increases true damage by 35%, increases control immunity by 80%, increases damage reduction by 30%. When releasing control effects, ignore 70% of the target’s control immunity.
Scorpina
Scorpina is a legendary hero from the Destruction faction that is classified as an Attacker. Her ultimate ability Toxic Flame Whip states that at the start of each turn, a random enemy is inflicted with a Curse Mark. When there are more than 2 Curse Marks on enemies, the Scorpina will release her skill and remove any control effects on herself, dealing 800% attack damage to targets with a curse mark. Additionally, each Curse Mark inflicts damage equal to 20% of the target’s max HP, not exceeding 1500% of Scorpina’s attack power. After the attack, the Curse Marks are removed.
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