Dislyte Patch 3.2.6 Balance Adjustments Include Raven, Tevor, Tiye, Fatum Sisters, and Elliot
Dislyte is more than a year old at this point with multiple new espers added to diversify the mechanics. To further this cause, players have complained that while new espers are fun to play and experiment with, the older ones are left to rot due to being underpower. This is a classic case of power creep. LilithGame’s latest update, titled “3.2.6” has finally answered the community back with a list of balance adjustments being made to 7 different espers. The patch is scheduled to drop live in-game on 4th July 2023. Dislyte is a free-to-play game that is available to be downloaded on both the Google Play Store and iOS App Store.
Table of Contents
- Esper Balance Changes
- Raven (Legendary Esper)
- Tevor (Legendary Esper)
- Tiye (Legendary Esper)
- Fatum Sisters (Legendary Esper)
- Elliot (Legendary Esper)
- Bonnie (Epic Esper)
- Luo Yan (Epic Esper)
- Aurelius (Epic Esper)
Esper Balance Changes
A host of balance adjustments are being made with the newest update. Here are the Espers and the balance changes they will be undergoing with Patch 3.2.6.
Raven (Legendary Esper)
Eternal Comet – Attacks 1 enemy 2 times. Damage per hit: 50% ATK. Each hit has a 70% chance of stealing 1 buff. Upon successful stealing, inflicts Sear on the target for 1 turn. Each SPD grants extra damage. Extra Damage: 0.16% ATK.
Sunset – (Passive) Performs a Pursuit attack when enemies without buffs take a hit (triggers once per turn). Attacks all enemies 2 times upon a Pursuit. Damage per hit: 45% ATK. If an enemy is not buffed, deals Extra Damage (Extra Damage: 15% ATK), and each SPD grants extra damage too (Extra Damage per SPD: 0.08% ATK). Each hit reduces the enemy’s Max HP Capacity. Reduced Amount: 100% Damage. When an ally makes any enemy buff end early, this Ability Cooldown -1 turn (triggers once per turn).
Sleipnir (Ascended) – Dispels all debuffs from Raven. Gains SPD Up. Dispels all enemy buffs (can’t be resisted if the target’s SPD is not above Raven’s), and then attacks all enemies. Damage:120% ATK. Each SPD grants extra damage. Extra Damage: 0.16% ATK. Inflicts DEF Down for 2 turns
Resonance Phase 2 – New Effect – Sleipnir: Resets the cooldown for Sunset.
Resonance Phase 6 – New Effect – Sleipnir: The action of inflicting DEF Down is taken before damaging enemies and can’t be resisted when the target’s SPD is not above Raven’s.
Tevor (Legendary Esper)
Neko-sense – (Undispellable) C. DMG +30%. Chance of taking critical hits -100%. Resets all of Tevor’s Ability cooldowns at the start of his turn.
Neko-analysis (Ascended) (Passive) – Analyzes enemies at the start of Tevor’s turn, marking the targets with the highest ATK, highest DEF, and highest Max HP separately. Tevor’s attacks ignore DMG Mitigation effects. Deals damage to all enemies when killing the target with the highest ATK. Damage:150% Overkill Damage. Ignores 60% DEF when attacking the target with the highest DEF (25% DEF for non-player units). Deals extra True Damage when attacking the target with the highest Max HP. True Damage: 600% ATK. Tevor gains Neko-Sense for 1 turn at the start of combat and upon killing the target. Enemies killed by Tevor can’t be revived.
Neko-Giftbox – Dispels all buffs on 1 enemy. Absorbs all their AP. Then, attacks the enemy. Damage: 330% ATK.
Resonance Phase 2 – New Effect – Neko-Analysis (Passive): Tevor’s attacks always land a critical hit.
Resonance Phase 2 – New Effect – Uncovered Truth: When a marked enemy takes a hit, Tevor performs a Pursuit attack with this Ability. Triggers once per turn.
Base Speed changed to 104 from 97.
Ascension Phase 4 adjusted to give +5 Speed instead of 10% HP.
Tiye (Legendary Esper)
Nightbringer – Attacks 1 enemy. Damage: 120% ATK. Absorbs 20% of the enemy’s AP.
Starstruck (Ascended) – Attacks all enemies. Damage: 85% ATK. Inflicts Stun for 1 turn and SPD Down for 2 turns. If an enemy’s SPD is not above Tiye’s, absorbs 10% of their AP.
Devouring Void – If the AP of the non-Boss enemy with the highest AP percentage is above that of the ally with the lowest AP percentage, swaps their AP (not regarded as AP boost/reduction). Then, attacks all enemies. Damage: 105% ATK. Dispels 1 buff from each enemy. Absorbs 30% of each enemy’s AP and shares it equally among allies.
Resonance Phase 2 – New Effect – Nightbringer: Upon successfully absorbing AP, grants all allies 10% AP.
Resonance Phase 6 – Change – Devouring Void: Absorbing AP changes to inflicting AP – 30% to targets and granting 30% AP to all allies.
Fatum Sisters (Legendary Esper)
Trio of Destiny – Attacks all enemies 2 times. Damage per hit: 60% ATK. Each hit reduces all enemies’ AP by 20% (if an enemy’s SPD is lower than the Fatum Sisters’, further reduces their AP by 20%), and has a 50% chance of inflicting Miss Rate Up for 2 turns. Grants all allies DEF Up for 3 turns. Cooldown: 4 turns.
Resonance Phase 2 – New Effect – Sparkling Stage: Max Cooldown +2 turns, but can select a fallen ally. If the ally has fallen, revives and heals them. Healing: 1% of their Max HP. If the ally is not fallen, the Ability Cooldown of Sparkling Stage -2 turns.Brewster (Legendary Esper)
Resonance Phase 6 – Change – Sparkling Stage: The target for dispelling debuffs changes to all allies.
Elliot (Legendary Esper)
Pure Enlightenment (Ascended) – Attacks 2 enemies. Damage: 20% ATK + 13% Max HP. Dispels all buffs from them. Extends all their Ability Cooldowns to the max number of turns. Inflicts Taunt for 2 turns. Gains CRIT RESIST for 2 turns. When attacked, Pure Enlightenment Cooldown -1 turn (triggers once per turn).
Resonance Phase 2 – New Effect – Sharp Stratagem: Each hit extends all Ability Cooldowns of the target by 1 turn.
Resonance Phase 6 – New Effect – Pure Enlightenment: This Ability won’t miss and can’t be resisted.
Bonnie (Epic Esper)
Resonance Phase 6 – New: New Effect – Misfortuned: Each hit extends all Ability Cooldowns of the target by 1 turn.
Luo Yan (Epic Esper)
Life (Ascended) – Grants 1 ally Recovery for 2 turns and Standoff for 1 turn. When having Death Tome, Luo Yan can select a fallen ally to revive and heal them. Healing: 1% of the ally’s Max HP. Luo Yan gains Death Tome at the start of combat. Cooldown: 4 turns.
Death Tome (Buff) – (Undispellable) Revives instantly with healing upon death at the cost of this status effect. Healing: 30% Max HP.
Resonance Phase 6 – New Effect – Life: If without Death Tome when an ally falls, Luo Yan gains Death Tome. Triggers once per battle.
Aurelius (Epic Esper)
Icebreak Fury (Ascended)– Attacks 1 enemy 2 times. Damage per hit: 100% ATK. If the enemy is afflicted with Freeze or SPD Down, the 2nd hit removes Freeze and deals extra damage. Extra Damage: 30% ATK (ignores DEF).
Frost Glory – Attacks all enemies 2 times. Damage per hit: 50% ATK. The 1st hit inflicts Freeze for 1 turn and SPD Down for 2 turns. The 2nd hit deals extra damage to enemies afflicted with Freeze or SPD Down. Extra Damage: 50% ATK.
Resonance Phase 6 – Change – Icebreak Fury: The second hit deals extra damage without any conditions and no longer removes Freeze from the target.
That concludes everything balance adjustment related coming to Dislyte with Patch 3.2.6. To get an in-depth look, players can feel free to check out the official patch notes. To Play Dislyte in a more optimized and efficient manner, we highly recommend playing Dislyte on your PC with BlueStacks using a keyboard and mouse.