Path to Nowhere – New Sinners Serpent and Mess in Dreamy Bubble Update
Path to Nowhere, the tower-defense RPG that was recently launched in October of 2022 has already been deemed as the king of TD games, outright rivalling Arknights toe to toe. The cryptic sci-fi horror stylized game features different characters called “Sinners” that are special due to having different types of powers. Some can read emotions, some can use telekinesis, and others are simply superhumans with strengths beyond human expectations. Tasked with controlling these Sinners, we role-play as the commander responsible for their deployment to help humanity combat the deadly forces of evil that are creating havoc on our planet. Path to Nowhere is available to be downloaded as a free-to-play game on both the Google Play Store and iOS App Store. Players can currently log on to the game to receive freebies such as
Table of Contents
The new update titled “Dreamy Bubble” is here! Players can check out all the new content coming to the game in the official in-game patch notes. Being a winter-themed event, players can also expect tons of freebies for the festive season as this will be the last update the game received for this year. With the new update came 2 new Sinners – Serpent and Mess! Players can get Serpent through her own limited-time special recruitment banner while Mess is going to be available for free through an in-game event. The Dreamy Bubble update can already be seen live in-game as it was implemented on 20th December 2022. Let’s get right into the details for all the new stuff coming to the game.
Serpent – New S Ranked Sinner
Serpent is a new S rarity Sinner that is added to Path to Nowhere as part of the Dreamy Bubble update. Serpent deals magical damage with her basic attacks and abilities. She is classified as an Umbra job type. Serpent has 1 Block and 1 Attack Speed rating. Her base stats scream very average at 990 HP, 156 Attack, and 69 Defense.
Take a look at Serpent’s abilities:
Blade of Fang (Basic Ability): Serpent attacks with flying scythes, dealing (80% of her Attack) Magic Damage each time.
+1: Damage multiplier increased to 85%
+2: Damage multiplier increased to 91%
+3: Damage multiplier increased to 97%
+4: Damage multiplier increased to 104%
+5: Damage multiplier increased to 111%
+6: Damage multiplier increased to 118%
+7: Damage multiplier increased to 126%
+8: Damage multiplier increased to 135%
+9: Damage multiplier increased to 144%
Serpent Constriction (Ultimate Ability): After charging, Serpent smashes the ground with chains and deals (Attack * 600%) Magic Damage and 1 Core Damage to all enemies within range, leaving “Fang” marks on them for 12 seconds.
+1: Damage coefficient increased to 640%
+2: Damage coefficient increased to 684%
+3: Damage coefficient increased to 730%
+4: Damage coefficient increased to 779%
+5: Damage coefficient increased to 832%
+6: Damage coefficient increased to 888%
+7: Damage coefficient increased to 948%
+8: Damage coefficient increased to 1012%
+9: Damage coefficient increased to 1080%
Thermal Effect (1st Passive Ability): When Serpent’s grid is free of enemies, her Normal Attack range extends to the 3×3 square around and gains 30% Normal Attack bonus.
+1: Basic attack damage increased by 31.4%
+2: Basic attack damage increased by 32.8%
+3: Basic attack damage increased by 34.3%
+4: Basic attack damage increased by 35.9%
+5: Basic attack damage increased by 37.6%
+6: Basic attack damage increased by 39.3%
+7: Basic attack damage increased by 41.1%
+8: Basic attack damage increased by 43%
+9: Basic attack damage increased by 45%
Ophidian Domination (2nd Passive Ability): After triggering “Thermal Effect” 6 times, Serpent rolls in the air to give a sweep, dealing (Attack * 300%) Magic Damage to all enemies within range, leaving “Fang” marks on them for 12 seconds. This skill’s unleash speed is affected by Attack Speed bonus.
+1: Damage multiplier increased to 320%
+2: Damage multiplier increased to 342%
+3: Damage multiplier increased to 365%
+4: Damage multiplier increased to 390%
+5: Damage multiplier increased to 416%
+6: Damage multiplier increased to 444%
+7: Damage multiplier increased to 474%
+8: Damage multiplier increased to 506%
+9: Damage multiplier increased to 540%
Serpent Exclusive Brand (Special Ability): Added an exclusive kill Shining Stage. Serpent moves into the designated grid and generates Star Dome Theater within the skill range for 20 seconds. Enemies in the Star Dome Theater have their movement speed reduced by 40% and get a Snake Fang mark every 2 seconds. Nacha gains a 10 / 12.5 / 15% attack bonus when she is in Star Dome Theater. Shining Stage: Can only be used once per battle.
Bite Attack (Leader Skill): When an enemy with a “Fang” mark receives another “Fang” mark, the enemy suffers (Attack * 200%) Magic Damage from Serpent.
Mess – New A Ranked Sinner
Mess is a new A rarity Sinner that is added to Path to Nowhere as part of the Dreamy Bubble update. Mess deals physical damage with her basic attacks and abilities. She is classified as a Fury job type. Mess has 1 Block and 0.86 Attack Speed rating. Her base stats scream very average at 1236 HP, 149 Attack, and 114 Defense.
Take a look at Mess’s abilities:
Forge/ Vicious Sword (Basic Ability): Mess can use “Vicious Smith” to switch the weapon currently in use. When she attacks with “Smith’s Hammer”, each hit deals (Attack * 38%) Physical Damage. When she attacks with “Vicious Sword”, each hit deals (Attack * 189%) Physical Damage at the expense of some Attack Speed.
+1: Damage of Smith’s Hammer is increased to 40%, Evil Sword: Damage of Vicious Sword is increased to 201%
+2: Damage of Smith’s Hammer is increased to 43%, Evil Sword: Damage of Vicious Sword is increased to 215%
+3: Damage of Smith’s Hammer is increased to 46%, Evil Sword: Damage of Vicious Sword is increased to 230%
+4: Damage of Smith’s Hammer is increased to 49%, Evil Sword: Damage of Vicious Sword is increased to 245%
+5: Damage of Smith’s Hammer is increased to 52%, Evil Sword: Damage of Vicious Sword is increased to 262%
+6: Damage of Smith’s Hammer is increased to 56%, Evil Sword: Damage of Vicious Sword is increased to 279%
+7: Damage of Smith’s Hammer is increased to 59%, Evil Sword: Damage of Vicious Sword is increased to 298%
+8: Damage of Smith’s Hammer is increased to 63%, Evil Sword: Damage of Vicious Sword is increased to 318%
+9: Damage of Smith’s Hammer is increased to 68%, Evil Sword: Damage of Vicious Sword is increased to 340%
Vicious Smith (Ultimate Ability): Mess gains 10% Attack bonus. When using this Ultimate, she switches her weapon to “Smith’s Hammer”/”Vicious Sword”. Mess’s Attack increases after attacking with “Smith’s Hammer” and decrease after attacking with “Vicious Sword”. Each increase/decrease is 5%/10%. The range of Attack change caused this effect is limited to within +50%/-50%.
+1: Attack bonus increased to 10.7%
+2: Attack bonus increased to 11.4%
+3: Attack bonus increased to 12.2%
+4: Attack bonus increased to 13%
+5: Attack bonus increased to 13.9%
+6: Attack bonus increased to 14.8%
+7: Attack bonus increased to 15.8%
+8: Attack bonus increased to 16.9%
+9: Attack bonus increased to 18%
Compatibility Weapon (1st Passive Ability): After switching weapon to “Smith’s Hammer”, Mess gains 40% Attack Speed bonus for 6 seconds.
+1: The attack speed bonus has been increased to 42%, and the number of attacks without reducing the number of attacks has been increased to 2.
+2: The attack speed bonus has been increased to 44%, and the number of attacks without reducing the number of attacks has been increased to 2.
+3: The attack speed bonus has been increased to 46%, and the number of attacks without reducing the number of attacks has been increased to 3.
+4: The attack speed bonus has been increased to 48%, and the number of attacks without reducing the number of attacks has been increased to 3.
+5: The attack speed bonus has been increased to 50%, and the number of attacks without reducing the number of attacks has been increased to 3.
+6: The attack speed bonus has been increased to 52%, and the number of attacks without reducing the number of attacks has been increased to 4.
+7: The attack speed bonus has been increased to 55%, and the number of attacks without reducing the number of attacks has been increased to 4.
+8: The attack speed bonus has been increased to 57%, and the number of attacks without reducing the number of attacks has been increased to 4.
+9: The attack speed bonus has been increased to 60%, and the number of attacks without reducing the number of attacks has been increased to 4.
Malice Contagion (2nd Passive Ability): After switching weapon to “Vicious Sword”, Mess raises Attack of 1 random allied Sinner within the 3×3 square around her by 4% of Mess’s Attack for 15 seconds.
+1: Attack bonus increased to 4.2%
+2: Attack bonus increased to 4.4%
+3: Attack bonus increased to 4.6%
+4: Attack bonus increased to 4.8%
+5: Attack bonus increased to 5%
+6: Attack bonus increased to 5.2%
+7: Attack bonus increased to 5.5%
+8: Attack bonus increased to 5.7%
+9: Attack bonus increased to 6%
Berry Silk Exclusive Brand (Special Ability): Added exclusive kill Forge of Evil Thoughts. Berries reduce the attack of all non-summoned units except herself by 5%. For each unit, she gains 5% / 6% / 7% attack bonus. The bonus effect can be stacked up to 9 layers for 15 seconds. Forge of Evil Thoughts can only be used once per battle.
Conquer the Enemy (Leader Skill): Deals 10% more Damage, and another 10% more for enemies with broken Cores.
To play Path to Nowhere on a bigger screen of your PC, it is highly recommended to use BlueStacks along with your keyboard and mouse.