Path to Nowhere – Enfer and Langley Arrive with New Banner
Path to Nowhere, the post-apocalyptic sci-fi RPG game by AISNO Games is making the headlines this week with it’s new recruitment banner that allows players to summon for one of the most wanted Sinners in the game – Langley. Path to Nowhere is available to be downloaded as a free-to-play game on both the Google Play Store and iOS App Store. Let’s take a look at the skills and abilities of the new Sinners.
Table of Contents
Enfer – New S Ranked Sinner
Enfer is a new S rarity Sinner that is added to Path to Nowhere as part of the Trials of Fire update. Enfer deals magical damage with her basic attacks and abilities. She is classified as a Catalyst job type. Enfer has 1 Block and 0.86 Attack Speed rating. Her base stats scream pretty average at 904 HP, 131 Attack, and 56 Defense.
Take a look at Enfer’s abilities:
Chisel (Basic Ability): Enfer gathers Energy to attack, dealing (Attack x 96%) Magic Damage each time.
+1: Damage is increased to 103%.
+2: Damage is increased to 110%.
+3: Damage is increased to 117%.
+4: Damage is increased to 125%.
+5: Damage is increased to 134%.
+6: Damage is increased to 143%.
+7: Damage is increased to 152%.
+8: Damage is increased to 163%.
+9: Damage is increased to 174%.
Dark Submersion (Ultimate Ability): Enfer puts a specified Sinner in “Submerge” state.
“Submerge”: Gains a 20% damage boost for 10 seconds. During this period, releases Fear Ripples radially, temporarily putting all enemies in the 3×3 square in Fear. Three Fear Ripples will be released in total.
+1: Damage bonus is increased to 22%.
+2: Damage bonus is increased to 23%.
+3: Damage bonus is increased to 25%.
+4: Damage bonus is increased to 27%.
+5: Damage bonus is increased to 29%.
+6: Damage bonus is increased to 32%.
+7: Damage bonus is increased to 34%.
+8: Damage bonus is increased to 37%.
+9: Damage bonus is increased to 40%.
Horrific Mark (1st Passive Ability): Adds “Horrific Mark” to an enemy when the enemy is put in Fear, lasting for 6 seconds. If an allied Sinner is present in the grid before Enfer at the start of the battle, that Sinner will deal 25% more damage to enemies with “Horrific Mark” throughout the entire battle.
+1: Damage bonus is increased to 27%.
+2: Damage bonus is increased to 29.2%.
+3: Damage bonus is increased to 31.5%.
+4: Damage bonus is increased to 34%.
+5: Damage bonus is increased to 36.7%.
+6: Damage bonus is increased to 39.7%.
+7: Damage bonus is increased to 42.9%.
+8: Damage bonus is increased to 46.3%.
+9: Damage bonus is increased to 50%.
Insanity (2nd Passive Ability): When in Fear, an enemy suffers (Attack x 200%) Magic Damage by Enfer.
+1: Damage is increased to 214%.
+2: Damage is increased to 214%.
+3: Damage is increased to 214%.
+4: Damage is increased to 214%.
+5: Damage is increased to 214%.
+6: Damage is increased to 214%.
+7: Damage is increased to 214%.
+8: Damage is increased to 214%.
+9: Damage is increased to 214%.
Special Ability: Added exclusive special kill [Bloom]. Deals magic damage equal to 600% / 700% / 800% of Enfer’s attack and 2 points of core damage to all enemies within a single cell, and causes fear for 4 seconds. After the critical kill causes the core to be broken, the fear effect will spread to all enemies in the field. [Bloom] can only be used once in each battle.
Tidal Surge (Leader Skill): Energy Recovery +15%.
Langley – S Ranked Sinner
Langley is an S rarity Sinner that is currently recruitable via the Trials of Fire event banner. Langley deals physical damage with her basic attacks and abilities. She is classified as a Reticle job type. Langley has 1 Block and 0.75 Attack Speed rating. Her base stats scream pretty average at 844 HP, 156 Attack, and 54 Defense.
Take a look at Langley’s abilities:
Immediate Execution (Basic Ability): Langley attacks with her pistol, dealing (113% of Attack damage) Physical Damage each time.
+1: Damage multiplier increased to 121%
+2: Damage multiplier increased to 129%
+3: Damage multiplier increased to 137%
+4: Damage multiplier increased to 147%
+5: Damage multiplier increased to 157%
+6: Damage multiplier increased to 167%
+7: Damage multiplier increased to 178%
+8: Damage multiplier increased to 190%
+9: Damage multiplier increased to 203%
Gunfire Edict (Ultimate Ability): Langley grants “pardons” with her bullets, firing 5 shots to enemies within her range. Each shot deals (180% of Attack damage) Physical Damage to an enemy. The first shot deals 1 Core Damage.
+1: Damage multiplier increased to 192%
+2: Damage multiplier increased to 205%
+3: Damage multiplier increased to 219%
+4: Damage multiplier increased to 234%
+5: Damage multiplier increased to 250%
+6: Damage multiplier increased to 266%
+7: Damage multiplier increased to 284%
+8: Damage multiplier increased to 304%
+9: Damage multiplier increased to 324%
Causality (1st Passive Ability): When dealing damage to enemies, Langley marks them with “Causality”. Then, when her own attack deals damage to an enemy, she deals (35% of her Attack) additional Physical Damage to all enemies marked with “Causality”.
+1: Damage multiplier increased to 37.4%
+2: Damage multiplier increased to 39.9%
+3: Damage multiplier increased to 42.6%
+4: Damage multiplier increased to 45.4%
+5: Damage multiplier increased to 48.5%
+6: Damage multiplier increased to 51.8%
+7: Damage multiplier increased to 55.3%
+8: Damage multiplier increased to 59%
+9: Damage multiplier increased to 63%
Execution of Fate (2nd Passive Ability): When the enemy marked with “Causality” dies, deals (200% of own attack) Physical Damage to all enemies in that grid.
+1: Damage multiplier increased to 213%
+2: Damage multiplier increased to 228%
+3: Damage multiplier increased to 243%
+4: Damage multiplier increased to 260%
+5: Damage multiplier increased to 277%
+6: Damage multiplier increased to 296%
+7: Damage multiplier increased to 316%
+8: Damage multiplier increased to 337%
+9: Damage multiplier increased to 360%
Special Ability: When Langley casts Gunfire Amnesty, adds Causality to all enemies within the skill range, and gains 10/12.5/15% attack speed bonus for 10 seconds.
Direct Hit (Leader Skill): Physical penetration is increased by 15%.
To play Path to Nowhere on a bigger screen of your PC, it is highly recommended to use BlueStacks along with your keyboard and mouse.