Revamped Moskov, Hero Balancing, and Battlefield Changes in Mobile Legends Patch 1.8.16
Mobile Legends: Bang Bang, the premier MOBA title for players worldwide has just announced their latest update titled “1.8.16”. The patch has already been implemented and can be seen live in-game. After much discussions surrounding an old-favourite hero “Moskov”, it has finally been revamped to make it more accessible and stronger to adjust for the current meta. A plethora of other heroes have also been balanced. Mobile Legends: Bang Bang is available to be downloaded and installed as a free-to-play game on both the Google Play Store and iOS App Store. Let’s check out everything new coming to the fan-favourite MOBA with the latest update.
New Moskov Revamp
The beloved marksmen Moskov is getting somewhat of a mini-revamp along with a complete visual overhaul. The new design will be released in a short while on the game’s official social media channels. For the skill improvements, his ultimate ability Spear of Destruction is changing in the following way:
“Spear of Destruction leaves a shadow behind the first enemy hero it hits. Use the Ultimate again to blink in the target direction from the shadow’s location. The flying speed of Spear of Destruction is slightly increased. The spear becomes wider the longer the flight time.”
Hero Balance Adjustments
A ton of hero balance adjustments can be seen with the upcoming patch, including the likes of Wanwan and Dyrroth. Some old & forgotten heroes are finally seeing the ray of light after being pushed down in the meta. Here are all the heroes along with their balance changes:
Masha
Masha is getting changed in the following way:
- Base Attack Speed: 1.05 >> 0.95
- Removed: Attack Speed Growth
- Initial Hybrid Defense: 10 >> 15
Passive ability
Removed Effect: Attack Speed increases with HP loss. New Effect: Masha cannot gain Defense from equipment or Emblems.
When losing the 1st HP bar, gains extra Lifesteal >> extra Base Hybrid Defense, Healing Received and Resilience. When losing the 2nd HP bar, gains extra Lifesteal and Resilience >> extra Base Hybrid Defense, Healing Received and full Control Immunity.
1st ability
Use Again to Stop Casting >> One-Time Cast
Revamped Effect: Masha consumes 25% of an HP bar to cast it, gaining Attack Speed and Movement Speed and enhancing her Basic Attack for 4s. Her Enhanced Basic Attack deals extra damage based on the target’s Max HP and restores her HP Continuously hitting heroes or Creeps reduces the cooldown of her 1st skill.
2nd ability
Removed Effect: Disarm.
Requirements: No Cost >> 10% of an HP Bar The projectiles now hit all enemies in the target area and can no longer be blocked by enemy heroes.
Ultimate ability
Removed Effect: Control Immunity and Damage Reduction after charging.
New Effect: Slightly knocks back enemies around the target; disarms and slows the target for 2s.
Requirements: 50% of Current HP >> 40% of an HP Bar
Damage Adjustments: Percentage of Her Extra Max HP >> Percentage of the Target’s Current HP
Other Changes
New secondary position: Jungle
Default Battle Setup Adjustments: Masha needs equipment to provide extra Attack Speed and HP Regen rather than Defense.
Dyrroth
Dyrroth is getting changed in the following way:
Passive ability
Removed Effect: Dyrroth enhances his skills when his Rage reaches 50%.
New Effect: After each 2 Basic Attacks or skill casts, his next Basic Attack becomes a Circle Strike.
1st ability
Slow Effect: 25% >> 50%
Duration: 1.5s >> 1s
2nd ability
Target’s Defense Reduced: 50% >> 50-75%
Slow Effect: 90% >> 50%
Slow Duration: 0.5s >> 2s
Ultimate ability
New Effect: The Ultimate cannot be interrupted.
Wanwan
Wanwan is getting changed in the following way:
2nd ability
Removed Effect: Control Removal.
New Effect: Knocks back nearby enemies.
Ultimate ability
Base Damage: 60-90 >> 90-120
Revamped Lolita
Revamped Lolita is getting changed in the following way:
Ultimate ability
If Lolita is interrupted by a CC skill while channelling her Ultimate, she will immediately cast it. The damage and stun duration will be based on the channelling time when she’s interrupted.
Fanny
Fanny is getting changed in the following way:
We’re reverting part of the damage nerf from the last patch to ensure her experience in battles.
1st ability
Base Damage: 300-525 >> 300-540
Yu Zhong
Yu Zhong is getting changed in the following way:
1st ability
Sharpened Edge’s Damage: 250% >> 300%
2nd ability
Cooldown: 14-11s >> 11s at all levels
Akai
Akai is getting changed in the following way:
Passive ability
HP Based Shield Bonus: 4% >> 5%
HP Based Basic Attack Damage Bonus: 4% >> 5%
2nd ability
Slow Effect: 30% >> 45%
Cooldown: 7-5.5s >> 7-4.5s
Barats
Barats is getting changed in the following way:
1st ability
Mana Cost: 40-80 >> 25-50
2nd ability
Mana Cost: 90-140 >> 70-100
Baxia
Baxia is getting changed in the following way:
1st ability
Stun Duration: 1s >> 1.5s
Cooldown: 14-11.5s >> 15-12s
Julian
Julian is getting changed in the following way:
Passive ability
Cooldown: 10-6.5s >> 9-6s
Minotaur
Minotaur is getting changed in the following way:
2nd ability
Gains HP Regen Bonus from Magic Power.
Beatrix
Beatrix is getting changed in the following way:
Basic attack
Nibiru – Basic Attack Damage: 52.5%-70% Physical Attack >> 51%-65% Physical Attack
Wesker – Basic Attack Damage: 150%-220% Physical Attack >> 178%-220% Physical Attack
Phoveus
Phoveus is getting changed in the following way:
1st ability
Base Damage: 300-600 >> 260-560
Ixia
Ixia is getting changed in the following way:
Ultimate ability
Removed Effect: Siphon Starlium deals more damage during her Ultimate.
Attack Speed Boost: 50% at all levels >> 30%-50% scales with level
Cooldown: 48-40s >> 48-36s
Paquito
Paquito is getting changed in the following way:
1st ability
Cooldown: 8-6s >> 7s at all levels
2nd ability
Cooldown: 8-5.5s >> 8.5-6.5s
Bruno
Ixia is getting changed in the following way:
1st ability
Base Damage: 145-320 >> 120-270
Alucard
Alucard is getting changed in the following way:
Passive ability
Enhanced Basic Attack Damage: 1.5 Times >> 1.4 Times
Improved Crit Chance: 1.5 Times >> 1.4 Times
Battlefield Adjustments
Let’s a take a look at all the battlefield adjustments coming:
- Fixed an issue where Advanced Retribution could deal extremely high damage to Atlas.
- Fixed an issue where Natalia would enhance her Basic Attack again after taking damage. (She must enter the Bush to gain the enhanced Basic Attack and use it first.)
- Fixed an issue where Alucard’s enhanced Basic Attack would be incorrectly displayed at high Attack Speed.
- Reverted the changes that allowed advanced control abilities such as Freeze, Petrify and Transform to interrupt Blink or Dash.
- Optimized the logic of Smart Skill Targeting. Canceling the skill cast will now cancel the targeting.
Players can enjoy Mobile Legends: Bang Bang even more on a bigger screen with your keyboard and mouse via BlueStacks!